The request
An activity tailored to young people to inspire exploration within the multimedia library and to introduce them to Marie Curie’s journey.
Our creation
Conceived as an indoor escape game, the game was played in teams with 1 hour on the clock and led to the ‘escape’ of the participants through the back entrance, locked with a padlock! The teams were able to familiarise themselves with their surroundings by analysing clues, taking part in fun tasks, and researching in the library, opening their minds to the story of Marie Curie.